Wednesday, 7 March 2012

Computer Game Designer

 Rauf, D.R. Vescia, M.V.2008. Virtual Apprentice,Computer Game Designer. Checkmark Books
Academic
Source:Book
This section of the book is personal accounts by people in the field. These quotes are by Travis Kotzebue who is an artist/animator
academic

"To create a character it's a good starting point to have a reference, such as an actor or a real person, so you have set personality traits to play with." pg 47

"You want to find that personality early on, to give yourself as much to play with it as you can. Then in the Sly universe, anyway, you want to brainstorm what kind of animal would best  personify that personality. Then you just start drawing!." pg 47

I looked further into how Lady and the Tramp artists created their characters, by looking into behaviours and personalities before drawing, I found these quotes. I like how you decide on a personality trait then design and create a character around it. It becomes more of a reference for the artist and narrows done the many different possiblilties that the character can look like.
This book is about game design and how many people create a game, what they do and what interests them in this particular subject.

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